Apeironª 1.0.2 Notes
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Change history:

Version 1.0.2 -- released 11/15/95

     -- Finally fixed the nasty sprinkly shield bug (happened only when you were attacking 'pedes that were poisoned, en-mass)

     -- Fixed an odd bug with Mode32 and some other configurations that cause the 'pedes to misbehave

     -- Fixed a bug that caused Apeiron to not work properly on the newer PowerMacs running System 7.5.2

     -- Updated the contact information

     -- Included the "Apeiron FAQ" and "Ambrosia FAQ" with Apeiron

     -- Added a "Paused" graphic when the game is paused with the Caps Lock key

     -- Included the new Ambrosia registration system

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Version 1.0.1 -- released 3/10/95

     -- Fixed a bug that would cause the bonus score to become mussed up if you scored over 32,767 bonus points per round.

     -- Fixed a bug that would cause Apeiron to crash upon quitting if your date was set improperly, or if the Apeiron Contest file was not in the Apeiron folder.

     -- Fixed a bug that could cause the game to crash if you had sprinkly shields and were wasting 'pedes that were near the edges of the screen by running over them.  Yikes!

     -- Apeiron would crash if you tried to run it on a system had a monitor smaller than 640x480 pixels in size.  Now it'll tell you that your monitor is too small and gracefully quit.

     -- Apeiron now makes every attempt to use the main monitor for gameplay (even switching bit depths) before looking at other monitors.

     -- Fixed a bug that would cause the cursor to be set to an arrow about viewing the About... or Morrison... dialog boxes.

     -- Fixed a bug that would sometimes cause your shots to go through the 'shrooms (especially on slower machines).

     -- Apeiron now counts up your score a bit faster.  The score counter is supposed to lag behind the actual score a bit (call it artistic license), but not quite _that_ much.  :)

     -- Apeiron uses its own ADB drivers to ensure precise control of your shooter; however not all 3rd party ADB devices are supported.  If Apeiron can't find a device it supports, it now puts up a more descriptive error message, and no longer crashes when the program quits.  We're working on supporting more 3rd party ADB devices; stay tuned.

     -- Apeiron now handles scores of over 1,000,000 more gracefully.

     -- Fixed a bug that caused Apeiron to not work properly on multiple monitor setups when the monitor the game is played on is not the main monitor.

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Version 1.0.0 -- Initial release 2/10/95

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